Environment Concepts

Concepts for the game Impossible Rescue. MA Video Game Development at BCU

Textures I made in Substance for the game Impossible Rescue

Old level concept for a game called ''Ami's Adventure''. The game was a side scroll puzzle adventure centered around the armadillo Ami. The goal was to so solve puzzles to unlock the next level. Players could solve the more complicated puzzles in the level in order to collect dandelion seeds, these could be used as ''cheats'' and allowed the player to ''fly'' (skip) to a different level.  The game itself was in black and white, inspired by Limbo, and highlighted important elements with blue.